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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "gui.h"
00016 #include "command_func.h"
00017 #include "company_func.h"
00018 #include "company_base.h"
00019 #include "company_gui.h"
00020 #include "network/network.h"
00021 #include "strings_func.h"
00022 #include "sound_func.h"
00023 #include "economy_func.h"
00024 #include "tilehighlight_func.h"
00025 #include "sortlist_type.h"
00026 #include "road_cmd.h"
00027 #include "landscape.h"
00028 #include "cargotype.h"
00029 #include "querystring_gui.h"
00030 #include "window_func.h"
00031 #include "townname_func.h"
00032 #include "townname_type.h"
00033 #include "core/geometry_func.hpp"
00034 #include "genworld.h"
00035 #include "sprite.h"
00036
00037 #include "table/strings.h"
00038
00039 typedef GUIList<const Town*> GUITownList;
00040
00042 enum TownAuthorityWidgets {
00043 TWA_CAPTION,
00044 TWA_RATING_INFO,
00045 TWA_COMMAND_LIST,
00046 TWA_SCROLLBAR,
00047 TWA_ACTION_INFO,
00048 TWA_EXECUTE,
00049 };
00050
00051 static const NWidgetPart _nested_town_authority_widgets[] = {
00052 NWidget(NWID_HORIZONTAL),
00053 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00054 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00055 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00056 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00057 EndContainer(),
00058 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00059 NWidget(NWID_HORIZONTAL),
00060 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(TWA_SCROLLBAR), EndContainer(),
00061 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00062 EndContainer(),
00063 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00064 NWidget(NWID_HORIZONTAL),
00065 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00066 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00067 EndContainer()
00068 };
00069
00071 struct TownAuthorityWindow : Window {
00072 private:
00073 Town *town;
00074 int sel_index;
00075 Scrollbar *vscroll;
00076
00086 static int GetNthSetBit(uint32 bits, int n)
00087 {
00088 if (n >= 0) {
00089 uint i;
00090 FOR_EACH_SET_BIT(i, bits) {
00091 n--;
00092 if (n < 0) return i;
00093 }
00094 }
00095 return -1;
00096 }
00097
00098 public:
00099 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1)
00100 {
00101 this->town = Town::Get(window_number);
00102 this->InitNested(desc, window_number);
00103 this->vscroll = this->GetScrollbar(TWA_SCROLLBAR);
00104 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00105 }
00106
00107 virtual void OnPaint()
00108 {
00109 int numact;
00110 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00111
00112 this->vscroll->SetCount(numact + 1);
00113
00114 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00115 this->sel_index = -1;
00116 }
00117
00118 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00119
00120 this->DrawWidgets();
00121 if (!this->IsShaded()) this->DrawRatings();
00122 }
00123
00125 void DrawRatings()
00126 {
00127 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00128 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00129 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00130
00131 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00132
00133 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00134 y += FONT_HEIGHT_NORMAL;
00135
00136 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00137 int icon_width = icon_size.width;
00138 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00139
00140 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00141 int exclusive_width = exclusive_size.width;
00142 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00143
00144 bool rtl = _current_text_dir == TD_RTL;
00145 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00146 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00147 uint icon_left = rtl ? right - icon_width : left;
00148 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00149
00150
00151 const Company *c;
00152 FOR_ALL_COMPANIES(c) {
00153 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00154 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00155
00156 SetDParam(0, c->index);
00157 SetDParam(1, c->index);
00158
00159 int r = this->town->ratings[c->index];
00160 StringID str;
00161 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00162 (str++, r <= RATING_VERYPOOR) ||
00163 (str++, r <= RATING_POOR) ||
00164 (str++, r <= RATING_MEDIOCRE) ||
00165 (str++, r <= RATING_GOOD) ||
00166 (str++, r <= RATING_VERYGOOD) ||
00167 (str++, r <= RATING_EXCELLENT) ||
00168 (str++, true);
00169
00170 SetDParam(2, str);
00171 if (this->town->exclusivity == c->index) {
00172 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00173 }
00174
00175 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00176 y += FONT_HEIGHT_NORMAL;
00177 }
00178 }
00179
00180 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00181 if (y > nwid->current_y) {
00182
00183 ResizeWindow(this, 0, y - nwid->current_y);
00184 }
00185 }
00186
00187 virtual void SetStringParameters(int widget) const
00188 {
00189 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00190 }
00191
00192 virtual void DrawWidget(const Rect &r, int widget) const
00193 {
00194 switch (widget) {
00195 case TWA_ACTION_INFO:
00196 if (this->sel_index != -1) {
00197 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00198 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00199 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00200 }
00201 break;
00202 case TWA_COMMAND_LIST: {
00203 int numact;
00204 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00205 int y = r.top + WD_FRAMERECT_TOP;
00206 int pos = this->vscroll->GetPosition();
00207
00208 if (--pos < 0) {
00209 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00210 y += FONT_HEIGHT_NORMAL;
00211 }
00212
00213 for (int i = 0; buttons; i++, buttons >>= 1) {
00214 if (pos <= -5) break;
00215
00216 if ((buttons & 1) && --pos < 0) {
00217 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00218 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00219 y += FONT_HEIGHT_NORMAL;
00220 }
00221 }
00222 break;
00223 }
00224 }
00225 }
00226
00227 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00228 {
00229 switch (widget) {
00230 case TWA_ACTION_INFO: {
00231 assert(size->width > padding.width && size->height > padding.height);
00232 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00233 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00234 Dimension d = {0, 0};
00235 for (int i = 0; i < TACT_COUNT; i++) {
00236 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00237 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00238 }
00239 *size = maxdim(*size, d);
00240 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00241 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00242 break;
00243 }
00244
00245 case TWA_COMMAND_LIST:
00246 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00247 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00248 for (uint i = 0; i < TACT_COUNT; i++ ) {
00249 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00250 }
00251 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00252 break;
00253
00254 case TWA_RATING_INFO:
00255 resize->height = FONT_HEIGHT_NORMAL;
00256 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00257 break;
00258 }
00259 }
00260
00261 virtual void OnClick(Point pt, int widget, int click_count)
00262 {
00263 switch (widget) {
00264 case TWA_COMMAND_LIST: {
00265 int y = this->GetRowFromWidget(pt.y, TWA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00266 if (!IsInsideMM(y, 0, 5)) return;
00267
00268 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00269 if (y >= 0) {
00270 this->sel_index = y;
00271 this->SetDirty();
00272 }
00273
00274 if (click_count == 1 || y < 0) break;
00275 }
00276
00277 case TWA_EXECUTE:
00278 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00279 break;
00280 }
00281 }
00282
00283 virtual void OnHundredthTick()
00284 {
00285 this->SetDirty();
00286 }
00287 };
00288
00289 static const WindowDesc _town_authority_desc(
00290 WDP_AUTO, 317, 222,
00291 WC_TOWN_AUTHORITY, WC_NONE,
00292 WDF_UNCLICK_BUTTONS,
00293 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00294 );
00295
00296 static void ShowTownAuthorityWindow(uint town)
00297 {
00298 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00299 }
00300
00302 enum TownViewWidgets {
00303 TVW_CAPTION,
00304 TVW_VIEWPORT,
00305 TVW_INFOPANEL,
00306 TVW_CENTERVIEW,
00307 TVW_SHOWAUTHORITY,
00308 TVW_CHANGENAME,
00309 TVW_EXPAND,
00310 TVW_DELETE,
00311 };
00312
00313
00314 struct TownViewWindow : Window {
00315 private:
00316 Town *town;
00317
00318 public:
00319 static const int TVW_HEIGHT_NORMAL = 150;
00320
00321 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00322 {
00323 this->CreateNestedTree(desc);
00324
00325 this->town = Town::Get(window_number);
00326 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00327
00328 this->FinishInitNested(desc, window_number);
00329
00330 this->flags4 |= WF_DISABLE_VP_SCROLL;
00331 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00332 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00333
00334
00335 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00336 }
00337
00338 virtual void SetStringParameters(int widget) const
00339 {
00340 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00341 }
00342
00348 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00349 {
00350 const CargoSpec *cs;
00351 FOR_ALL_CARGOSPECS(cs) {
00352 if (cs->town_effect == effect) return cs;
00353 }
00354 return NULL;
00355 }
00356
00357 virtual void DrawWidget(const Rect &r, int widget) const
00358 {
00359 if (widget != TVW_INFOPANEL) return;
00360
00361 uint y = r.top + WD_FRAMERECT_TOP;
00362
00363 SetDParam(0, this->town->population);
00364 SetDParam(1, this->town->num_houses);
00365 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00366
00367 SetDParam(0, this->town->act_pass);
00368 SetDParam(1, this->town->max_pass);
00369 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00370
00371 SetDParam(0, this->town->act_mail);
00372 SetDParam(1, this->town->max_mail);
00373 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00374
00375 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00376 uint cargo_needed_for_growth = 0;
00377 switch (_settings_game.game_creation.landscape) {
00378 case LT_ARCTIC:
00379 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00380 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00381 break;
00382
00383 case LT_TROPIC:
00384 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00385 break;
00386
00387 default: break;
00388 }
00389
00390 if (cargo_needed_for_growth > 0) {
00391 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00392
00393 bool rtl = _current_text_dir == TD_RTL;
00394 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00395 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00396
00397 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00398 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00399 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00400
00401 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00402 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00403 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00404
00405 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00406 SetDParam(0, first_food_cargo);
00407 SetDParam(1, this->town->act_food);
00408 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00409 } else {
00410 SetDParam(0, food_name);
00411 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00412 }
00413
00414 if (cargo_needed_for_growth > 1) {
00415 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00416 SetDParam(0, first_water_cargo);
00417 SetDParam(1, this->town->act_water);
00418 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00419 } else {
00420 SetDParam(0, water_name);
00421 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00422 }
00423 }
00424 }
00425
00426
00427 if (_settings_game.economy.station_noise_level) {
00428 SetDParam(0, this->town->noise_reached);
00429 SetDParam(1, this->town->MaxTownNoise());
00430 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00431 }
00432 }
00433
00434 virtual void OnClick(Point pt, int widget, int click_count)
00435 {
00436 switch (widget) {
00437 case TVW_CENTERVIEW:
00438 if (_ctrl_pressed) {
00439 ShowExtraViewPortWindow(this->town->xy);
00440 } else {
00441 ScrollMainWindowToTile(this->town->xy);
00442 }
00443 break;
00444
00445 case TVW_SHOWAUTHORITY:
00446 ShowTownAuthorityWindow(this->window_number);
00447 break;
00448
00449 case TVW_CHANGENAME:
00450 SetDParam(0, this->window_number);
00451 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00452 break;
00453
00454 case TVW_EXPAND: {
00455
00456 static bool _warn_town_no_roads = false;
00457
00458 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00459 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00460 _warn_town_no_roads = true;
00461 }
00462
00463 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00464 break;
00465 }
00466
00467 case TVW_DELETE:
00468 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00469 break;
00470 }
00471 }
00472
00473 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00474 {
00475 switch (widget) {
00476 case TVW_INFOPANEL:
00477 size->height = GetDesiredInfoHeight();
00478 break;
00479 }
00480 }
00481
00486 uint GetDesiredInfoHeight() const
00487 {
00488 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00489
00490 switch (_settings_game.game_creation.landscape) {
00491 case LT_ARCTIC:
00492 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00493 break;
00494
00495 case LT_TROPIC:
00496 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00497 break;
00498
00499 default: break;
00500 }
00501
00502 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00503
00504 return aimed_height;
00505 }
00506
00507 void ResizeWindowAsNeeded()
00508 {
00509 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00510 uint aimed_height = GetDesiredInfoHeight();
00511 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00512 this->ReInit();
00513 }
00514 }
00515
00516 virtual void OnResize()
00517 {
00518 if (this->viewport != NULL) {
00519 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00520 nvp->UpdateViewportCoordinates(this);
00521
00522 ScrollWindowToTile(this->town->xy, this, true);
00523 }
00524 }
00525
00531 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00532 {
00533 if (!gui_scope) return;
00534
00535 this->SetDirty();
00536 this->ResizeWindowAsNeeded();
00537 }
00538
00539 virtual void OnQueryTextFinished(char *str)
00540 {
00541 if (str == NULL) return;
00542
00543 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00544 }
00545 };
00546
00547 static const NWidgetPart _nested_town_game_view_widgets[] = {
00548 NWidget(NWID_HORIZONTAL),
00549 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00550 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00551 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00552 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00553 EndContainer(),
00554 NWidget(WWT_PANEL, COLOUR_BROWN),
00555 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00556 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00557 EndContainer(),
00558 EndContainer(),
00559 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00560 NWidget(NWID_HORIZONTAL),
00561 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00562 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00563 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00564 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00565 EndContainer(),
00566 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00567 EndContainer(),
00568 };
00569
00570 static const WindowDesc _town_game_view_desc(
00571 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00572 WC_TOWN_VIEW, WC_NONE,
00573 WDF_UNCLICK_BUTTONS,
00574 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00575 );
00576
00577 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00578 NWidget(NWID_HORIZONTAL),
00579 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00580 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00581 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00582 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00583 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00584 EndContainer(),
00585 NWidget(WWT_PANEL, COLOUR_BROWN),
00586 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00587 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00588 EndContainer(),
00589 EndContainer(),
00590 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00591 NWidget(NWID_HORIZONTAL),
00592 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00593 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00594 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00595 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00596 EndContainer(),
00597 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00598 EndContainer(),
00599 };
00600
00601 static const WindowDesc _town_editor_view_desc(
00602 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00603 WC_TOWN_VIEW, WC_NONE,
00604 WDF_UNCLICK_BUTTONS,
00605 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00606 );
00607
00608 void ShowTownViewWindow(TownID town)
00609 {
00610 if (_game_mode == GM_EDITOR) {
00611 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00612 } else {
00613 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00614 }
00615 }
00616
00618 enum TownDirectoryWidgets {
00619 TDW_SORTNAME,
00620 TDW_SORTPOPULATION,
00621 TDW_CENTERTOWN,
00622 TDW_SCROLLBAR,
00623 TDW_BOTTOM_PANEL,
00624 TDW_BOTTOM_TEXT,
00625 };
00626
00627 static const NWidgetPart _nested_town_directory_widgets[] = {
00628 NWidget(NWID_HORIZONTAL),
00629 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00630 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00631 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00632 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00633 EndContainer(),
00634 NWidget(NWID_HORIZONTAL),
00635 NWidget(NWID_VERTICAL),
00636 NWidget(NWID_HORIZONTAL),
00637 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00638 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00639 EndContainer(),
00640 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00641 SetFill(1, 0), SetResize(0, 10), SetScrollbar(TDW_SCROLLBAR), EndContainer(),
00642 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00643 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00644 EndContainer(),
00645 EndContainer(),
00646 NWidget(NWID_VERTICAL),
00647 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00648 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00649 EndContainer(),
00650 EndContainer(),
00651 };
00652
00654 struct TownDirectoryWindow : public Window {
00655 private:
00656
00657 static Listing last_sorting;
00658 static const Town *last_town;
00659
00660
00661 static GUITownList::SortFunction * const sorter_funcs[];
00662
00663 GUITownList towns;
00664
00665 Scrollbar *vscroll;
00666
00667 void BuildSortTownList()
00668 {
00669 if (this->towns.NeedRebuild()) {
00670 this->towns.Clear();
00671
00672 const Town *t;
00673 FOR_ALL_TOWNS(t) {
00674 *this->towns.Append() = t;
00675 }
00676
00677 this->towns.Compact();
00678 this->towns.RebuildDone();
00679 this->vscroll->SetCount(this->towns.Length());
00680 }
00681
00682 this->last_town = NULL;
00683 this->towns.Sort();
00684 }
00685
00687 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00688 {
00689 static char buf_cache[64];
00690 const Town *ta = *a;
00691 const Town *tb = *b;
00692 char buf[64];
00693
00694 SetDParam(0, ta->index);
00695 GetString(buf, STR_TOWN_NAME, lastof(buf));
00696
00697
00698
00699
00700 if (tb != last_town) {
00701 last_town = tb;
00702 SetDParam(0, tb->index);
00703 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00704 }
00705
00706 return strnatcmp(buf, buf_cache);
00707 }
00708
00710 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00711 {
00712 return (*a)->population - (*b)->population;
00713 }
00714
00715 public:
00716 TownDirectoryWindow(const WindowDesc *desc) : Window()
00717 {
00718 this->CreateNestedTree(desc);
00719
00720 this->vscroll = this->GetScrollbar(TDW_SCROLLBAR);
00721
00722 this->towns.SetListing(this->last_sorting);
00723 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00724 this->towns.ForceRebuild();
00725 this->BuildSortTownList();
00726
00727 this->FinishInitNested(desc, 0);
00728 }
00729
00730 ~TownDirectoryWindow()
00731 {
00732 this->last_sorting = this->towns.GetListing();
00733 }
00734
00735 virtual void SetStringParameters(int widget) const
00736 {
00737 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00738 }
00739
00740 virtual void DrawWidget(const Rect &r, int widget) const
00741 {
00742 switch (widget) {
00743 case TDW_SORTNAME:
00744 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00745 break;
00746
00747 case TDW_SORTPOPULATION:
00748 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00749 break;
00750
00751 case TDW_CENTERTOWN: {
00752 int n = 0;
00753 int y = r.top + WD_FRAMERECT_TOP;
00754 if (this->towns.Length() == 0) {
00755 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00756 break;
00757 }
00758
00759 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00760 const Town *t = this->towns[i];
00761
00762 assert(t->xy != INVALID_TILE);
00763
00764 SetDParam(0, t->index);
00765 SetDParam(1, t->population);
00766 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00767
00768 y += this->resize.step_height;
00769 if (++n == this->vscroll->GetCapacity()) break;
00770 }
00771 break;
00772 }
00773 }
00774 }
00775
00776 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00777 {
00778 switch (widget) {
00779 case TDW_SORTNAME:
00780 case TDW_SORTPOPULATION: {
00781 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00782 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00783 d.height += padding.height;
00784 *size = maxdim(*size, d);
00785 break;
00786 }
00787 case TDW_CENTERTOWN: {
00788 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00789 for (uint i = 0; i < this->towns.Length(); i++) {
00790 const Town *t = this->towns[i];
00791
00792 assert(t != NULL);
00793
00794 SetDParam(0, t->index);
00795 SetDParam(1, 10000000);
00796 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00797 }
00798 resize->height = d.height;
00799 d.height *= 5;
00800 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00801 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00802 *size = maxdim(*size, d);
00803 break;
00804 }
00805 case TDW_BOTTOM_TEXT: {
00806 SetDParam(0, 1000000000);
00807 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00808 d.width += padding.width;
00809 d.height += padding.height;
00810 *size = maxdim(*size, d);
00811 break;
00812 }
00813 }
00814 }
00815
00816 virtual void OnClick(Point pt, int widget, int click_count)
00817 {
00818 switch (widget) {
00819 case TDW_SORTNAME:
00820 if (this->towns.SortType() == 0) {
00821 this->towns.ToggleSortOrder();
00822 } else {
00823 this->towns.SetSortType(0);
00824 }
00825 this->BuildSortTownList();
00826 this->SetDirty();
00827 break;
00828
00829 case TDW_SORTPOPULATION:
00830 if (this->towns.SortType() == 1) {
00831 this->towns.ToggleSortOrder();
00832 } else {
00833 this->towns.SetSortType(1);
00834 }
00835 this->BuildSortTownList();
00836 this->SetDirty();
00837 break;
00838
00839 case TDW_CENTERTOWN: {
00840 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, TDW_CENTERTOWN, WD_FRAMERECT_TOP);
00841 if (id_v >= this->towns.Length()) return;
00842
00843 const Town *t = this->towns[id_v];
00844 assert(t != NULL);
00845 if (_ctrl_pressed) {
00846 ShowExtraViewPortWindow(t->xy);
00847 } else {
00848 ScrollMainWindowToTile(t->xy);
00849 }
00850 break;
00851 }
00852 }
00853 }
00854
00855 virtual void OnPaint()
00856 {
00857 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00858 this->DrawWidgets();
00859 }
00860
00861 virtual void OnHundredthTick()
00862 {
00863 this->BuildSortTownList();
00864 this->SetDirty();
00865 }
00866
00867 virtual void OnResize()
00868 {
00869 this->vscroll->SetCapacityFromWidget(this, TDW_CENTERTOWN);
00870 }
00871
00877 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00878 {
00879 if (data == 0) {
00880
00881 this->towns.ForceRebuild();
00882 } else {
00883 this->towns.ForceResort();
00884 }
00885 }
00886 };
00887
00888 Listing TownDirectoryWindow::last_sorting = {false, 0};
00889 const Town *TownDirectoryWindow::last_town = NULL;
00890
00891
00892 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00893 &TownNameSorter,
00894 &TownPopulationSorter,
00895 };
00896
00897 static const WindowDesc _town_directory_desc(
00898 WDP_AUTO, 208, 202,
00899 WC_TOWN_DIRECTORY, WC_NONE,
00900 WDF_UNCLICK_BUTTONS,
00901 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00902 );
00903
00904 void ShowTownDirectory()
00905 {
00906 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00907 new TownDirectoryWindow(&_town_directory_desc);
00908 }
00909
00910 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00911 {
00912 if (result.Failed()) return;
00913
00914 SndPlayTileFx(SND_1F_SPLAT, tile);
00915 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00916 }
00917
00918 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00919 {
00920 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00921 }
00922
00924 enum TownScenarioEditorWidgets {
00925 TSEW_BACKGROUND,
00926 TSEW_NEWTOWN,
00927 TSEW_RANDOMTOWN,
00928 TSEW_MANYRANDOMTOWNS,
00929 TSEW_TOWNNAME_TEXT,
00930 TSEW_TOWNNAME_EDITBOX,
00931 TSEW_TOWNNAME_RANDOM,
00932 TSEW_TOWNSIZE,
00933 TSEW_SIZE_SMALL,
00934 TSEW_SIZE_MEDIUM,
00935 TSEW_SIZE_LARGE,
00936 TSEW_SIZE_RANDOM,
00937 TSEW_CITY,
00938 TSEW_TOWNLAYOUT,
00939 TSEW_LAYOUT_ORIGINAL,
00940 TSEW_LAYOUT_BETTER,
00941 TSEW_LAYOUT_GRID2,
00942 TSEW_LAYOUT_GRID3,
00943 TSEW_LAYOUT_RANDOM,
00944 };
00945
00946 static const NWidgetPart _nested_found_town_widgets[] = {
00947 NWidget(NWID_HORIZONTAL),
00948 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00949 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00950 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00951 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00952 EndContainer(),
00953
00954 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00955 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00956 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00957 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00958 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00959 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00960 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00961 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00962
00963 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00964 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00965 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00966 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00967 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00968
00969 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00970 NWidget(NWID_SPACER), SetFill(1, 0),
00971 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00972 NWidget(NWID_SPACER), SetFill(1, 0),
00973 EndContainer(),
00974 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00975 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00976 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00977 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00978 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00979 EndContainer(),
00980 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00981 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00982 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00983 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00984 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00985 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00986 EndContainer(),
00987 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00988 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00989 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00990
00991 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00992 NWidget(NWID_SPACER), SetFill(1, 0),
00993 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00994 NWidget(NWID_SPACER), SetFill(1, 0),
00995 EndContainer(),
00996 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00997 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00998 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00999 EndContainer(),
01000 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01001 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01002 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01003 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01004 EndContainer(),
01005 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01006 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01007 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01008 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01009 EndContainer(),
01010 };
01011
01013 struct FoundTownWindow : QueryStringBaseWindow {
01014 private:
01015 TownSize town_size;
01016 TownLayout town_layout;
01017 bool city;
01018 bool townnamevalid;
01019 uint32 townnameparts;
01020 TownNameParams params;
01021
01022 public:
01023 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01024 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01025 town_size(TSZ_MEDIUM),
01026 town_layout(_settings_game.economy.town_layout),
01027 params(_settings_game.game_creation.town_name)
01028 {
01029 this->InitNested(desc, window_number);
01030 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars, MAX_LENGTH_TOWN_NAME_PIXELS);
01031 this->RandomTownName();
01032 this->UpdateButtons(true);
01033 }
01034
01035 void RandomTownName()
01036 {
01037 this->townnamevalid = GenerateTownName(&this->townnameparts);
01038
01039 if (!this->townnamevalid) {
01040 this->edit_str_buf[0] = '\0';
01041 } else {
01042 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01043 }
01044 UpdateTextBufferSize(&this->text);
01045 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01046
01047 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01048 }
01049
01050 void UpdateButtons(bool check_availability)
01051 {
01052 if (check_availability && _game_mode != GM_EDITOR) {
01053 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01054 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01055 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01056 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01057 }
01058
01059 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01060 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01061 }
01062
01063 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01064
01065 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01066 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01067 }
01068
01069 this->SetDirty();
01070 }
01071
01072 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01073 {
01074 const char *name = NULL;
01075
01076 if (!this->townnamevalid) {
01077 name = this->edit_str_buf;
01078 } else {
01079
01080 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01081 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01082 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01083 }
01084
01085 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01086 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01087
01088 if (success) this->RandomTownName();
01089 }
01090
01091 virtual void OnPaint()
01092 {
01093 this->DrawWidgets();
01094 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01095 }
01096
01097 virtual void OnClick(Point pt, int widget, int click_count)
01098 {
01099 switch (widget) {
01100 case TSEW_NEWTOWN:
01101 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT);
01102 break;
01103
01104 case TSEW_RANDOMTOWN:
01105 this->HandleButtonClick(TSEW_RANDOMTOWN);
01106 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01107 break;
01108
01109 case TSEW_TOWNNAME_RANDOM:
01110 this->RandomTownName();
01111 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01112 break;
01113
01114 case TSEW_MANYRANDOMTOWNS:
01115 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01116
01117 _generating_world = true;
01118 UpdateNearestTownForRoadTiles(true);
01119 if (!GenerateTowns(this->town_layout)) {
01120 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01121 }
01122 UpdateNearestTownForRoadTiles(false);
01123 _generating_world = false;
01124 break;
01125
01126 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01127 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01128 this->UpdateButtons(false);
01129 break;
01130
01131 case TSEW_CITY:
01132 this->city ^= true;
01133 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01134 this->SetDirty();
01135 break;
01136
01137 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01138 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01139 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01140 this->UpdateButtons(false);
01141 break;
01142 }
01143 }
01144
01145 virtual void OnTimeout()
01146 {
01147 this->RaiseWidget(TSEW_RANDOMTOWN);
01148 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01149 this->SetDirty();
01150 }
01151
01152 virtual void OnMouseLoop()
01153 {
01154 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01155 }
01156
01157 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01158 {
01159 EventState state = ES_NOT_HANDLED;
01160 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01161 this->UnfocusFocusedWidget();
01162 }
01163 return state;
01164 }
01165
01166 virtual void OnPlaceObject(Point pt, TileIndex tile)
01167 {
01168 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01169 }
01170
01171 virtual void OnPlaceObjectAbort()
01172 {
01173 this->RaiseButtons();
01174 this->UpdateButtons(false);
01175 }
01176
01182 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01183 {
01184 if (!gui_scope) return;
01185 this->UpdateButtons(true);
01186 }
01187 };
01188
01189 static const WindowDesc _found_town_desc(
01190 WDP_AUTO, 160, 162,
01191 WC_FOUND_TOWN, WC_NONE,
01192 WDF_CONSTRUCTION,
01193 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01194 );
01195
01196 void ShowFoundTownWindow()
01197 {
01198 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01199 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01200 }