Blitter_32bppOptimized Class Reference

Inheritance diagram for Blitter_32bppOptimized:
Blitter_32bppSimple Blitter_32bppBase Blitter Blitter_32bppAnim

Data Structures

struct  SpriteData

Public Member Functions

void Draw (Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
 Draws a sprite to a (screen) buffer.
SpriteEncode (SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
 Convert a sprite from the loader to our own format.
void RescaleSpriteHalfSize (const SpriteLoader::Sprite *src_sprite, SpriteLoader::Sprite *dest_sprite, bool prevent_alpha_bleeding)
void RescaleSpriteDoubleSize (const SpriteLoader::Sprite *src_sprite, SpriteLoader::Sprite *dest_sprite)
void FillRGBFromPalette (SpriteLoader::Sprite *sprite)
byte * FillRGBPalette (SpriteID id, byte *remap_data)
const char * GetName ()
 Get the name of the blitter, the same as the Factory-instance returns.
template<BlitterMode mode>
void Draw (const Blitter::BlitterParams *bp, ZoomLevel zoom)
 Draws a sprite to a (screen) buffer.

Detailed Description

Definition at line 17 of file 32bpp_optimized.hpp.


Member Function Documentation

template<BlitterMode mode>
void Blitter_32bppOptimized::Draw ( const Blitter::BlitterParams bp,
ZoomLevel  zoom 
) [inline]
void Blitter_32bppOptimized::Draw ( Blitter::BlitterParams bp,
BlitterMode  mode,
ZoomLevel  zoom 
) [virtual]

Draws a sprite to a (screen) buffer.

Calls adequate templated function.

Parameters:
bp further blitting parameters
mode blitter mode
zoom zoom level at which we are drawing

Reimplemented from Blitter_32bppSimple.

Reimplemented in Blitter_32bppAnim.

Definition at line 236 of file 32bpp_optimized.cpp.


The documentation for this class was generated from the following files:

Generated on Wed Apr 13 00:48:28 2011 for OpenTTD by  doxygen 1.6.1