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00012 #include "stdafx.h"
00013 #include "heightmap.h"
00014 #include "debug.h"
00015 #include "genworld.h"
00016 #include "network/network.h"
00017 #include "strings_func.h"
00018 #include "window_func.h"
00019 #include "date_func.h"
00020 #include "sound_func.h"
00021 #include "fios.h"
00022 #include "string_func.h"
00023 #include "widgets/dropdown_type.h"
00024 #include "widgets/dropdown_func.h"
00025 #include "landscape_type.h"
00026 #include "querystring_gui.h"
00027 #include "town.h"
00028 #include "thread/thread.h"
00029 #include "settings_func.h"
00030 #include "core/geometry_func.hpp"
00031 #include "core/random_func.hpp"
00032
00033 #include "table/strings.h"
00034 #include "table/sprites.h"
00035
00039 enum GenenerateLandscapeWindowMode {
00040 GLWM_GENERATE,
00041 GLWM_HEIGHTMAP,
00042 GLWM_SCENARIO,
00043 };
00044
00045 extern void SwitchToMode(SwitchMode new_mode);
00046 extern void MakeNewgameSettingsLive();
00047
00052 void SetNewLandscapeType(byte landscape)
00053 {
00054 _settings_newgame.game_creation.landscape = landscape;
00055 InvalidateWindowClassesData(WC_SELECT_GAME);
00056 InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
00057 }
00058
00060 enum GenerateLandscapeWindowWidgets {
00061 GLAND_TEMPERATE,
00062 GLAND_ARCTIC,
00063 GLAND_TROPICAL,
00064 GLAND_TOYLAND,
00065
00066 GLAND_MAPSIZE_X_PULLDOWN,
00067 GLAND_MAPSIZE_Y_PULLDOWN,
00068
00069 GLAND_TOWN_PULLDOWN,
00070 GLAND_INDUSTRY_PULLDOWN,
00071
00072 GLAND_RANDOM_EDITBOX,
00073 GLAND_RANDOM_BUTTON,
00074
00075 GLAND_GENERATE_BUTTON,
00076
00077 GLAND_START_DATE_DOWN,
00078 GLAND_START_DATE_TEXT,
00079 GLAND_START_DATE_UP,
00080
00081 GLAND_SNOW_LEVEL_DOWN,
00082 GLAND_SNOW_LEVEL_TEXT,
00083 GLAND_SNOW_LEVEL_UP,
00084
00085 GLAND_TREE_PULLDOWN,
00086 GLAND_LANDSCAPE_PULLDOWN,
00087
00088 GLAND_HEIGHTMAP_NAME_TEXT,
00089 GLAND_HEIGHTMAP_NAME_SPACER,
00090 GLAND_HEIGHTMAP_SIZE_TEXT,
00091 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00092
00093 GLAND_TERRAIN_PULLDOWN,
00094 GLAND_WATER_PULLDOWN,
00095 GLAND_SMOOTHNESS_PULLDOWN,
00096 GLAND_VARIETY_PULLDOWN,
00097
00098 GLAND_BORDERS_RANDOM,
00099 GLAND_WATER_NW,
00100 GLAND_WATER_NE,
00101 GLAND_WATER_SE,
00102 GLAND_WATER_SW,
00103 };
00104
00106 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00107 NWidget(NWID_HORIZONTAL),
00108 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00109 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00110 EndContainer(),
00111 NWidget(WWT_PANEL, COLOUR_BROWN),
00112 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00113
00114 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00115 NWidget(NWID_SPACER), SetFill(1, 0),
00116 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00117 NWidget(NWID_SPACER), SetFill(1, 0),
00118 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00119 NWidget(NWID_SPACER), SetFill(1, 0),
00120 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00121 NWidget(NWID_SPACER), SetFill(1, 0),
00122 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00123 NWidget(NWID_SPACER), SetFill(1, 0),
00124 EndContainer(),
00125 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00126 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00127 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00128
00129 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00130 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00132 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00136 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00137 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00138 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00139 EndContainer(),
00140
00141 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00142
00143 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00144 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00145 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00146 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00147 EndContainer(),
00148 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00150 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00151 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00152 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00155 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156 EndContainer(),
00157 EndContainer(),
00158 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00159 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00160 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00161 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00162 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00163 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00164 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00165 EndContainer(),
00166 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00167
00168 NWidget(NWID_HORIZONTAL),
00169 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00170 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00171 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00172 EndContainer(),
00173
00174 NWidget(NWID_HORIZONTAL),
00175 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00176 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00177 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00178 EndContainer(),
00179 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00180 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00181 EndContainer(),
00182 EndContainer(),
00183 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00184 NWidget(NWID_SPACER), SetFill(1, 1),
00185 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00186 EndContainer(),
00187 EndContainer(),
00188 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00189
00190 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00191 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00192 NWidget(NWID_SPACER), SetFill(1, 1),
00193 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00194 EndContainer(),
00195 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00196 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00197 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00198 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00199 NWidget(NWID_SPACER), SetFill(1, 1),
00200 EndContainer(),
00201 EndContainer(),
00202 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00203 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00204 NWidget(NWID_SPACER), SetFill(1, 1),
00205 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00206 EndContainer(),
00207 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00208 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00209 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00210 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00211 NWidget(NWID_SPACER), SetFill(1, 1),
00212 EndContainer(),
00213 EndContainer(),
00214 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00215 EndContainer(),
00216 };
00217
00219 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00220
00221 NWidget(NWID_HORIZONTAL),
00222 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00223 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00224 EndContainer(),
00225 NWidget(WWT_PANEL, COLOUR_BROWN),
00226 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00227
00228 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00229 NWidget(NWID_SPACER), SetFill(1, 0),
00230 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00231 NWidget(NWID_SPACER), SetFill(1, 0),
00232 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00233 NWidget(NWID_SPACER), SetFill(1, 0),
00234 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00235 NWidget(NWID_SPACER), SetFill(1, 0),
00236 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00237 NWidget(NWID_SPACER), SetFill(1, 0),
00238 EndContainer(),
00239 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00240 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00241
00242 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00243 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00244 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00245 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00246 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00247 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00248 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00249 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00250 EndContainer(),
00251
00252 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00253 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00254
00255 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00256 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00257 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00258 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00259 EndContainer(),
00260 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00261 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00262 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00263 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00264 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00265 EndContainer(),
00266 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00267 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00268 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00269 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00270 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00271 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00272 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00273 EndContainer(),
00274 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00275 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00276 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00277 NWidget(NWID_HORIZONTAL),
00278 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00279 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00280 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00281 EndContainer(),
00282 NWidget(NWID_HORIZONTAL),
00283 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00284 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00285 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00286 EndContainer(),
00287 EndContainer(),
00288 EndContainer(),
00289 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00290 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
00291 EndContainer(),
00292 EndContainer(),
00293 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00294 EndContainer(),
00295 };
00296
00297 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00298 {
00299 DeleteAllNonVitalWindows();
00300
00301
00302 MakeNewgameSettingsLive();
00303 ResetGRFConfig(true);
00304
00305 SndPlayFx(SND_15_BEEP);
00306 switch (mode) {
00307 case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00308 case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00309 case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
00310 default: NOT_REACHED();
00311 }
00312 }
00313
00314 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00315 {
00316 if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00317 }
00318
00319 static DropDownList *BuildMapsizeDropDown()
00320 {
00321 DropDownList *list = new DropDownList();
00322
00323 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00324 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00325 item->SetParam(0, 1 << i);
00326 list->push_back(item);
00327 }
00328
00329 return list;
00330 }
00331
00332 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00333 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, STR_SEA_LEVEL_CUSTOM, INVALID_STRING_ID};
00334 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00335 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00336 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00337 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00338 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00339 static const StringID _num_inds[] = {STR_FUNDING_ONLY, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00340 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00341
00342 assert_compile(lengthof(_num_inds) == ID_END + 1);
00343
00344 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00345 uint widget_id;
00346 uint x;
00347 uint y;
00348 char name[64];
00349 GenenerateLandscapeWindowMode mode;
00350
00351 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00352 {
00353 this->InitNested(desc, number);
00354
00355 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00356
00357
00358 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00359 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00360 this->caption = STR_NULL;
00361 this->afilter = CS_NUMERAL;
00362
00363 this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00364
00365
00366 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00367 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00368 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00369
00370 this->OnInvalidateData();
00371 }
00372
00373
00374 virtual void SetStringParameters(int widget) const
00375 {
00376 switch (widget) {
00377 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00378 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00379 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00380 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00381
00382 case GLAND_TOWN_PULLDOWN:
00383 if (_game_mode == GM_EDITOR) {
00384 SetDParam(0, STR_DISASTERS_OFF);
00385 } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00386 SetDParam(0, STR_NUM_CUSTOM_NUMBER);
00387 SetDParam(1, _settings_newgame.game_creation.custom_town_number);
00388 } else {
00389 SetDParam(0, _num_towns[_settings_newgame.difficulty.number_towns]);
00390 }
00391 break;
00392
00393 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break;
00394 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00395 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00396 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00397
00398 case GLAND_WATER_PULLDOWN:
00399 if (_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00400 SetDParam(0, STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00401 SetDParam(1, _settings_newgame.game_creation.custom_sea_level);
00402 } else {
00403 SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]);
00404 }
00405 break;
00406
00407 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00408 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00409 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00410 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00411 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00412 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00413 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00414 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00415
00416 case GLAND_HEIGHTMAP_SIZE_TEXT:
00417 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00418 SetDParam(0, this->y);
00419 SetDParam(1, this->x);
00420 } else {
00421 SetDParam(0, this->x);
00422 SetDParam(1, this->y);
00423 }
00424 break;
00425 }
00426 }
00427
00433 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00434 {
00435 if (!gui_scope) return;
00436
00437 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00438 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00439 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00440 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00441
00442
00443 if (mode == GLWM_GENERATE) {
00444 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00445 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00446 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00447 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00448 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00449
00450 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00451
00452 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00453 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00454 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00455 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00456
00457 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00458 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00459 }
00460
00461
00462 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00463
00464
00465 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00466 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00467 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00468 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00469
00470
00471 if (_settings_newgame.game_creation.land_generator == 0 &&
00472 _settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00473 _settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
00474 }
00475
00476 }
00477
00478 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00479 {
00480 const StringID *strs = NULL;
00481 switch (widget) {
00482 case GLAND_START_DATE_TEXT:
00483 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00484 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00485 break;
00486
00487 case GLAND_MAPSIZE_X_PULLDOWN:
00488 case GLAND_MAPSIZE_Y_PULLDOWN:
00489 SetDParam(0, MAX_MAP_SIZE);
00490 *size = GetStringBoundingBox(STR_JUST_INT);
00491 break;
00492
00493 case GLAND_SNOW_LEVEL_TEXT:
00494 SetDParam(0, MAX_TILE_HEIGHT);
00495 *size = GetStringBoundingBox(STR_JUST_INT);
00496 break;
00497
00498 case GLAND_HEIGHTMAP_SIZE_TEXT:
00499 SetDParam(0, this->x);
00500 SetDParam(1, this->y);
00501 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00502 break;
00503
00504 case GLAND_TOWN_PULLDOWN:
00505 strs = _num_towns;
00506 SetDParam(0, CUSTOM_TOWN_MAX_NUMBER);
00507 *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER);
00508 break;
00509
00510 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00511 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00512 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00513 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00514 case GLAND_WATER_PULLDOWN:
00515 strs = _sea_lakes;
00516 SetDParam(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00517 *size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00518 break;
00519
00520 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00521 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00522 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00523 case GLAND_BORDERS_RANDOM:
00524 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00525 break;
00526
00527 case GLAND_WATER_NE:
00528 case GLAND_WATER_NW:
00529 case GLAND_WATER_SE:
00530 case GLAND_WATER_SW:
00531 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00532 break;
00533
00534 case GLAND_HEIGHTMAP_NAME_SPACER:
00535 case GLAND_HEIGHTMAP_NAME_TEXT:
00536 size->width = 0;
00537 break;
00538
00539 default:
00540 return;
00541 }
00542 if (strs != NULL) {
00543 while (*strs != INVALID_STRING_ID) {
00544 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00545 }
00546 }
00547 size->width += padding.width;
00548 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00549 }
00550
00551 virtual void DrawWidget(const Rect &r, int widget) const
00552 {
00553 switch (widget) {
00554 case GLAND_HEIGHTMAP_NAME_TEXT: {
00555
00556
00557
00558
00559 const NWidgetBase *nwi_spacer = this->GetWidget<NWidgetBase>(GLAND_HEIGHTMAP_NAME_SPACER);
00560 DrawString(min(r.left, nwi_spacer->pos_x), max<int>(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE);
00561 break;
00562 }
00563 }
00564 }
00565
00566 virtual void OnPaint()
00567 {
00568 this->DrawWidgets();
00569 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00570 }
00571
00572 virtual void OnClick(Point pt, int widget, int click_count)
00573 {
00574 switch (widget) {
00575 case GLAND_TEMPERATE:
00576 case GLAND_ARCTIC:
00577 case GLAND_TROPICAL:
00578 case GLAND_TOYLAND:
00579 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00580 break;
00581
00582 case GLAND_MAPSIZE_X_PULLDOWN:
00583 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00584 break;
00585
00586 case GLAND_MAPSIZE_Y_PULLDOWN:
00587 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00588 break;
00589
00590 case GLAND_TOWN_PULLDOWN:
00591 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00592 break;
00593
00594 case GLAND_INDUSTRY_PULLDOWN:
00595 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.industry_density, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00596 break;
00597
00598 case GLAND_RANDOM_BUTTON:
00599 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00600 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00601 UpdateTextBufferSize(&this->text);
00602 this->SetDirty();
00603 break;
00604
00605 case GLAND_GENERATE_BUTTON:
00606 if (mode == GLWM_HEIGHTMAP &&
00607 (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00608 this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00609 this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00610 this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00611 ShowQuery(
00612 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00613 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00614 this,
00615 LandscapeGenerationCallback);
00616 } else {
00617 StartGeneratingLandscape(mode);
00618 }
00619 break;
00620
00621 case GLAND_START_DATE_DOWN:
00622 case GLAND_START_DATE_UP:
00623
00624 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00625 this->HandleButtonClick(widget);
00626
00627 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00628 this->InvalidateData();
00629 }
00630 _left_button_clicked = false;
00631 break;
00632
00633 case GLAND_START_DATE_TEXT:
00634 this->widget_id = GLAND_START_DATE_TEXT;
00635 SetDParam(0, _settings_newgame.game_creation.starting_year);
00636 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00637 break;
00638
00639 case GLAND_SNOW_LEVEL_DOWN:
00640 case GLAND_SNOW_LEVEL_UP:
00641
00642 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00643 this->HandleButtonClick(widget);
00644
00645 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00646 this->InvalidateData();
00647 }
00648 _left_button_clicked = false;
00649 break;
00650
00651 case GLAND_SNOW_LEVEL_TEXT:
00652 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00653 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00654 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00655 break;
00656
00657 case GLAND_TREE_PULLDOWN:
00658 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00659 break;
00660
00661 case GLAND_LANDSCAPE_PULLDOWN:
00662 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00663 break;
00664
00665 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00666 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00667 break;
00668
00669 case GLAND_TERRAIN_PULLDOWN:
00670 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00671 break;
00672
00673 case GLAND_WATER_PULLDOWN: {
00674 uint32 hidden_mask = 0;
00675
00676 if (_settings_newgame.game_creation.land_generator == 0) {
00677 SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
00678 }
00679 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, hidden_mask);
00680 break;
00681 }
00682
00683 case GLAND_SMOOTHNESS_PULLDOWN:
00684 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00685 break;
00686
00687 case GLAND_VARIETY_PULLDOWN:
00688 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00689 break;
00690
00691
00692 case GLAND_WATER_NW:
00693 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00694 this->InvalidateData();
00695 break;
00696
00697 case GLAND_WATER_NE:
00698 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00699 this->InvalidateData();
00700 break;
00701
00702 case GLAND_WATER_SE:
00703 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00704 this->InvalidateData();
00705 break;
00706
00707 case GLAND_WATER_SW:
00708 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00709 this->InvalidateData();
00710 break;
00711
00712 case GLAND_BORDERS_RANDOM:
00713 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00714 this->InvalidateData();
00715 break;
00716 }
00717 }
00718
00719 virtual void OnTimeout()
00720 {
00721 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00722 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00723 if (this->IsWidgetLowered(*widget)) {
00724 this->RaiseWidget(*widget);
00725 this->SetWidgetDirty(*widget);
00726 }
00727 }
00728 }
00729
00730 virtual void OnMouseLoop()
00731 {
00732 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00733 }
00734
00735 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00736 {
00737 EventState state = ES_NOT_HANDLED;
00738 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00739
00740
00741
00742
00743 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00744 return state;
00745 }
00746
00747 virtual void OnDropdownSelect(int widget, int index)
00748 {
00749 switch (widget) {
00750 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00751 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00752 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00753 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00754 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00755 case GLAND_LANDSCAPE_PULLDOWN: _settings_newgame.game_creation.land_generator = index; break;
00756 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00757
00758 case GLAND_TOWN_PULLDOWN:
00759 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00760 this->widget_id = widget;
00761 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00762 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
00763 }
00764 IConsoleSetSetting("difficulty.number_towns", index);
00765 break;
00766
00767 case GLAND_INDUSTRY_PULLDOWN:
00768 IConsoleSetSetting("difficulty.industry_density", index);
00769 break;
00770
00771 case GLAND_TERRAIN_PULLDOWN: {
00772 GameMode old_gm = _game_mode;
00773 _game_mode = GM_MENU;
00774 IConsoleSetSetting("difficulty.terrain_type", index);
00775 _game_mode = old_gm;
00776 break;
00777 }
00778
00779 case GLAND_WATER_PULLDOWN: {
00780 if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00781 this->widget_id = widget;
00782 SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
00783 ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, 50, this, CS_NUMERAL, QSF_NONE);
00784 }
00785 GameMode old_gm = _game_mode;
00786 _game_mode = GM_MENU;
00787 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00788 _game_mode = old_gm;
00789 break;
00790 }
00791 }
00792 this->InvalidateData();
00793 }
00794
00795 virtual void OnQueryTextFinished(char *str)
00796 {
00797
00798 if (str == NULL) return;
00799
00800 int32 value;
00801 if (!StrEmpty(str)) {
00802 value = atoi(str);
00803 } else {
00804
00805 switch (this->widget_id) {
00806 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00807 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00808 case GLAND_TOWN_PULLDOWN: value = 1; break;
00809 case GLAND_WATER_PULLDOWN: value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE; break;
00810 default: NOT_REACHED();
00811 }
00812 }
00813
00814 switch (this->widget_id) {
00815 case GLAND_START_DATE_TEXT:
00816 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00817 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00818 break;
00819
00820 case GLAND_SNOW_LEVEL_TEXT:
00821 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00822 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00823 break;
00824
00825 case GLAND_TOWN_PULLDOWN:
00826 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00827 break;
00828
00829 case GLAND_WATER_PULLDOWN:
00830 _settings_newgame.game_creation.custom_sea_level = Clamp(value, CUSTOM_SEA_LEVEL_MIN_PERCENTAGE, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00831 break;
00832 }
00833
00834 this->InvalidateData();
00835 }
00836 };
00837
00838 static const WindowDesc _generate_landscape_desc(
00839 WDP_CENTER, 0, 0,
00840 WC_GENERATE_LANDSCAPE, WC_NONE,
00841 0,
00842 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00843 );
00844
00845 static const WindowDesc _heightmap_load_desc(
00846 WDP_CENTER, 0, 0,
00847 WC_GENERATE_LANDSCAPE, WC_NONE,
00848 0,
00849 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00850 );
00851
00852 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00853 {
00854 uint x = 0;
00855 uint y = 0;
00856
00857 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00858
00859
00860 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00861
00862 if (mode == GLWM_HEIGHTMAP) {
00863
00864 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00865 }
00866
00867 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00868
00869 if (mode == GLWM_HEIGHTMAP) {
00870 w->x = x;
00871 w->y = y;
00872 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00873 }
00874
00875 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00876 }
00877
00878 void ShowGenerateLandscape()
00879 {
00880 _ShowGenerateLandscape(GLWM_GENERATE);
00881 }
00882
00883 void ShowHeightmapLoad()
00884 {
00885 _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00886 }
00887
00888 void StartScenarioEditor()
00889 {
00890 StartGeneratingLandscape(GLWM_SCENARIO);
00891 }
00892
00893 void StartNewGameWithoutGUI(uint seed)
00894 {
00895
00896 _settings_newgame.game_creation.generation_seed = seed;
00897
00898 StartGeneratingLandscape(GLWM_GENERATE);
00899 }
00900
00902 enum CreateScenarioWindowWidgets {
00903 CSCEN_TEMPERATE,
00904 CSCEN_ARCTIC,
00905 CSCEN_TROPICAL,
00906 CSCEN_TOYLAND,
00907 CSCEN_EMPTY_WORLD,
00908 CSCEN_RANDOM_WORLD,
00909 CSCEN_MAPSIZE_X_PULLDOWN,
00910 CSCEN_MAPSIZE_Y_PULLDOWN,
00911 CSCEN_START_DATE_DOWN,
00912 CSCEN_START_DATE_TEXT,
00913 CSCEN_START_DATE_UP,
00914 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00915 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00916 CSCEN_FLAT_LAND_HEIGHT_UP
00917 };
00918
00919
00920 struct CreateScenarioWindow : public Window
00921 {
00922 uint widget_id;
00923
00924 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00925 {
00926 this->InitNested(desc, window_number);
00927 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00928 }
00929
00930 virtual void SetStringParameters(int widget) const
00931 {
00932 switch (widget) {
00933 case CSCEN_START_DATE_TEXT:
00934 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00935 break;
00936
00937 case CSCEN_MAPSIZE_X_PULLDOWN:
00938 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00939 break;
00940
00941 case CSCEN_MAPSIZE_Y_PULLDOWN:
00942 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00943 break;
00944
00945 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00946 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00947 break;
00948 }
00949 }
00950
00951 virtual void OnPaint()
00952 {
00953 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00954 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00955 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00956 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00957
00958 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00959 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00960 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00961 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00962
00963 this->DrawWidgets();
00964 }
00965
00966 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00967 {
00968 StringID str = STR_JUST_INT;
00969 switch (widget) {
00970 case CSCEN_START_DATE_TEXT:
00971 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00972 str = STR_BLACK_DATE_LONG;
00973 break;
00974
00975 case CSCEN_MAPSIZE_X_PULLDOWN:
00976 case CSCEN_MAPSIZE_Y_PULLDOWN:
00977 SetDParam(0, MAX_MAP_SIZE);
00978 break;
00979
00980 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00981 SetDParam(0, MAX_TILE_HEIGHT);
00982 break;
00983
00984 default:
00985 return;
00986 }
00987 *size = GetStringBoundingBox(str);
00988 size->width += padding.width;
00989 size->height += padding.height;
00990 }
00991
00992 virtual void OnClick(Point pt, int widget, int click_count)
00993 {
00994 switch (widget) {
00995 case CSCEN_TEMPERATE:
00996 case CSCEN_ARCTIC:
00997 case CSCEN_TROPICAL:
00998 case CSCEN_TOYLAND:
00999 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
01000 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
01001 break;
01002
01003 case CSCEN_MAPSIZE_X_PULLDOWN:
01004 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
01005 break;
01006
01007 case CSCEN_MAPSIZE_Y_PULLDOWN:
01008 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
01009 break;
01010
01011 case CSCEN_EMPTY_WORLD:
01012 StartGeneratingLandscape(GLWM_SCENARIO);
01013 break;
01014
01015 case CSCEN_RANDOM_WORLD:
01016 ShowGenerateLandscape();
01017 break;
01018
01019 case CSCEN_START_DATE_DOWN:
01020 case CSCEN_START_DATE_UP:
01021
01022 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01023 this->HandleButtonClick(widget);
01024 this->SetDirty();
01025
01026 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
01027 }
01028 _left_button_clicked = false;
01029 break;
01030
01031 case CSCEN_START_DATE_TEXT:
01032 this->widget_id = CSCEN_START_DATE_TEXT;
01033 SetDParam(0, _settings_newgame.game_creation.starting_year);
01034 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
01035 break;
01036
01037 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
01038 case CSCEN_FLAT_LAND_HEIGHT_UP:
01039
01040 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01041 this->HandleButtonClick(widget);
01042 this->SetDirty();
01043
01044 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
01045 }
01046 _left_button_clicked = false;
01047 break;
01048
01049 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01050 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
01051 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
01052 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
01053 break;
01054 }
01055 }
01056
01057 virtual void OnTimeout()
01058 {
01059 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
01060 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01061 if (this->IsWidgetLowered(*widget)) {
01062 this->RaiseWidget(*widget);
01063 this->SetWidgetDirty(*widget);
01064 }
01065 }
01066 }
01067
01068 virtual void OnDropdownSelect(int widget, int index)
01069 {
01070 switch (widget) {
01071 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01072 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01073 }
01074 this->SetDirty();
01075 }
01076
01077 virtual void OnQueryTextFinished(char *str)
01078 {
01079 if (!StrEmpty(str)) {
01080 int32 value = atoi(str);
01081
01082 switch (this->widget_id) {
01083 case CSCEN_START_DATE_TEXT:
01084 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01085 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01086 break;
01087
01088 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01089 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01090 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01091 break;
01092 }
01093
01094 this->SetDirty();
01095 }
01096 }
01097 };
01098
01099 static const NWidgetPart _nested_create_scenario_widgets[] = {
01100 NWidget(NWID_HORIZONTAL),
01101 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01102 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01103 EndContainer(),
01104 NWidget(WWT_PANEL, COLOUR_BROWN),
01105 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01106
01107 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01108 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01109 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01110 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01111 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01112 EndContainer(),
01113 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01114
01115 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01116 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01117 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01118 EndContainer(),
01119
01120 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01121
01122 NWidget(NWID_HORIZONTAL),
01123 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01124 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01125 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01126 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01127 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01128 EndContainer(),
01129
01130 NWidget(NWID_HORIZONTAL),
01131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01132 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01133 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01134 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01135 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01136 EndContainer(),
01137
01138 NWidget(NWID_HORIZONTAL),
01139 NWidget(WWT_TEXT, COLOUR_ORANGE),
01140 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01141 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01142 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01143 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01144 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01145 EndContainer(),
01146 EndContainer(),
01147 EndContainer(),
01148 EndContainer(),
01149 };
01150
01151 static const WindowDesc _create_scenario_desc(
01152 WDP_CENTER, 0, 0,
01153 WC_GENERATE_LANDSCAPE, WC_NONE,
01154 WDF_UNCLICK_BUTTONS,
01155 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01156 );
01157
01158 void ShowCreateScenario()
01159 {
01160 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01161 new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01162 }
01163
01164 enum GenerationProgressWindowWidgets {
01165 GPWW_PROGRESS_BAR,
01166 GPWW_PROGRESS_TEXT,
01167 GPWW_ABORT,
01168 };
01169
01170 static const NWidgetPart _nested_generate_progress_widgets[] = {
01171 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01172 NWidget(WWT_PANEL, COLOUR_GREY),
01173 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01174 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01175 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01176 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01177 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01178 EndContainer(),
01179 EndContainer(),
01180 EndContainer(),
01181 };
01182
01183
01184 static const WindowDesc _generate_progress_desc(
01185 WDP_CENTER, 0, 0,
01186 WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
01187 WDF_UNCLICK_BUTTONS,
01188 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01189 );
01190
01191 struct GenWorldStatus {
01192 uint percent;
01193 StringID cls;
01194 uint current;
01195 uint total;
01196 int timer;
01197 };
01198
01199 static GenWorldStatus _gws;
01200
01201 static const StringID _generation_class_table[] = {
01202 STR_GENERATION_WORLD_GENERATION,
01203 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01204 STR_GENERATION_CLEARING_TILES,
01205 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01206 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01207 STR_GENERATION_OBJECT_GENERATION,
01208 STR_GENERATION_TREE_GENERATION,
01209 STR_GENERATION_SETTINGUP_GAME,
01210 STR_GENERATION_PREPARING_TILELOOP,
01211 STR_GENERATION_PREPARING_GAME
01212 };
01213 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01214
01215
01216 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01217 {
01218 if (confirmed) {
01219 AbortGeneratingWorld();
01220 } else if (IsGeneratingWorld() && !IsGeneratingWorldAborted()) {
01221 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01222 }
01223 }
01224
01225 struct GenerateProgressWindow : public Window {
01226
01227 GenerateProgressWindow() : Window()
01228 {
01229 this->InitNested(&_generate_progress_desc);
01230 }
01231
01232 virtual void OnClick(Point pt, int widget, int click_count)
01233 {
01234 switch (widget) {
01235 case GPWW_ABORT:
01236 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01237 ShowQuery(
01238 STR_GENERATION_ABORT_CAPTION,
01239 STR_GENERATION_ABORT_MESSAGE,
01240 this,
01241 AbortGeneratingWorldCallback
01242 );
01243 break;
01244 }
01245 }
01246
01247 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01248 {
01249 switch (widget) {
01250 case GPWW_PROGRESS_BAR: {
01251 SetDParam(0, 100);
01252 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01253
01254 size->height += 8;
01255 size->width += 8;
01256 break;
01257 }
01258
01259 case GPWW_PROGRESS_TEXT:
01260 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01261 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01262 }
01263 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01264 break;
01265 }
01266 }
01267
01268 virtual void DrawWidget(const Rect &r, int widget) const
01269 {
01270 switch (widget) {
01271 case GPWW_PROGRESS_BAR:
01272
01273 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01274 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01275 SetDParam(0, _gws.percent);
01276 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
01277 break;
01278
01279 case GPWW_PROGRESS_TEXT:
01280
01281 DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_HOR_CENTER);
01282
01283
01284 SetDParam(0, _gws.current);
01285 SetDParam(1, _gws.total);
01286 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
01287 }
01288 }
01289 };
01290
01294 void PrepareGenerateWorldProgress()
01295 {
01296 _gws.cls = STR_GENERATION_WORLD_GENERATION;
01297 _gws.current = 0;
01298 _gws.total = 0;
01299 _gws.percent = 0;
01300 _gws.timer = 0;
01301 }
01302
01306 void ShowGenerateWorldProgress()
01307 {
01308 if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
01309 new GenerateProgressWindow();
01310 }
01311
01312 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01313 {
01314 static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
01315
01316 assert(cls < GWP_CLASS_COUNT);
01317
01318
01319 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01320
01321 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01322
01323 if (total == 0) {
01324 assert(_gws.cls == _generation_class_table[cls]);
01325 _gws.current += progress;
01326 assert(_gws.current <= _gws.total);
01327 } else {
01328 _gws.cls = _generation_class_table[cls];
01329 _gws.current = progress;
01330 _gws.total = total;
01331 _gws.percent = percent_table[cls];
01332 }
01333
01334
01335 if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < GENWORLD_REDRAW_TIMEOUT) return;
01336
01337
01338 _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01339
01340 if (_network_dedicated) {
01341 static uint last_percent = 0;
01342
01343
01344 if (_gws.percent == 0) return;
01345
01346 if (_gws.percent < last_percent) last_percent = 0;
01347
01348 if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01349
01350 if (_gws.percent <= last_percent + 2) return;
01351
01352 DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01353 last_percent = _gws.percent;
01354
01355
01356 return;
01357 }
01358
01359 SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
01360 MarkWholeScreenDirty();
01361
01362
01363
01364
01365
01366 _genworld_mapgen_mutex->EndCritical();
01367 _genworld_paint_mutex->BeginCritical();
01368 _genworld_mapgen_mutex->BeginCritical();
01369 _genworld_paint_mutex->EndCritical();
01370
01371 _gws.timer = _realtime_tick;
01372 }
01373
01382 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01383 {
01384 if (total == 0) return;
01385
01386 _SetGeneratingWorldProgress(cls, 0, total);
01387 }
01388
01396 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01397 {
01398
01399 _SetGeneratingWorldProgress(cls, 1, 0);
01400 }