00001 /* $Id$ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #include "stdafx.h" 00013 #include "depot_base.h" 00014 #include "order_backup.h" 00015 #include "order_func.h" 00016 #include "window_func.h" 00017 #include "core/pool_func.hpp" 00018 #include "vehicle_gui.h" 00019 #include "vehiclelist.h" 00020 00021 DepotPool _depot_pool("Depot"); 00022 INSTANTIATE_POOL_METHODS(Depot) 00023 00024 00027 Depot::~Depot() 00028 { 00029 if (CleaningPool()) return; 00030 00031 /* Clear the order backup. */ 00032 OrderBackup::Reset(this->xy, false); 00033 00034 /* Clear the depot from all order-lists */ 00035 RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index); 00036 00037 /* Delete the depot-window */ 00038 DeleteWindowById(WC_VEHICLE_DEPOT, this->xy); 00039 00040 /* Delete the depot list */ 00041 VehicleType vt; 00042 switch (GetTileType(this->xy)) { 00043 default: return; // It can happen there is no depot here anymore (TTO/TTD savegames) 00044 case MP_RAILWAY: vt = VEH_TRAIN; break; 00045 case MP_ROAD: vt = VEH_ROAD; break; 00046 case MP_WATER: vt = VEH_SHIP; break; 00047 } 00048 DeleteWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(this->xy), this->index).Pack()); 00049 } 00050 00051 void InitializeDepots() 00052 { 00053 _depot_pool.CleanPool(); 00054 }