water.h

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef WATER_H
00013 #define WATER_H
00014 
00015 #include "tile_type.h"
00016 #include "company_type.h"
00017 #include "slope_type.h"
00018 
00022 enum FloodingBehaviour {
00023   FLOOD_NONE,    
00024   FLOOD_ACTIVE,  
00025   FLOOD_PASSIVE, 
00026   FLOOD_DRYUP,   
00027 };
00028 
00029 FloodingBehaviour GetFloodingBehaviour(TileIndex tile);
00030 
00031 void TileLoop_Water(TileIndex tile);
00032 bool FloodHalftile(TileIndex t);
00033 void DoFloodTile(TileIndex target);
00034 
00035 void ConvertGroundTilesIntoWaterTiles();
00036 
00037 void DrawShipDepotSprite(int x, int y, int image);
00038 void DrawWaterClassGround(const struct TileInfo *ti);
00039 void DrawShoreTile(Slope tileh);
00040 
00041 void MakeWaterKeepingClass(TileIndex tile, Owner o);
00042 
00043 #endif /* WATER_H */

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