00001 /* $Id$ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef BLITTER_8BPP_OPTIMIZED_HPP 00013 #define BLITTER_8BPP_OPTIMIZED_HPP 00014 00015 #include "8bpp_base.hpp" 00016 #include "factory.hpp" 00017 00018 class Blitter_8bppOptimized : public Blitter_8bppBase { 00019 public: 00020 struct SpriteData { 00021 uint32 offset[ZOOM_LVL_COUNT]; 00022 byte data[]; 00023 }; 00024 00025 /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); 00026 /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator); 00027 00028 /* virtual */ const char *GetName() { return "8bpp-optimized"; } 00029 }; 00030 00031 class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> { 00032 public: 00033 /* virtual */ const char *GetName() { return "8bpp-optimized"; } 00034 /* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; } 00035 /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); } 00036 }; 00037 00038 #endif /* BLITTER_8BPP_OPTIMIZED_HPP */