00001 /* $Id$ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef EFFECTVEHICLE_BASE_H 00013 #define EFFECTVEHICLE_BASE_H 00014 00015 #include "vehicle_base.h" 00016 00025 struct EffectVehicle : public SpecializedVehicle<EffectVehicle, VEH_EFFECT> { 00026 uint16 animation_state; 00027 byte animation_substate; 00028 00030 EffectVehicle() : SpecializedVehicleBase() {} 00032 virtual ~EffectVehicle() {} 00033 00034 const char *GetTypeString() const { return "special vehicle"; } 00035 void UpdateDeltaXY(Direction direction); 00036 bool Tick(); 00037 }; 00038 00039 #define FOR_ALL_EFFECTVEHICLES(var) FOR_ALL_VEHICLES_OF_TYPE(EffectVehicle, var) 00040 00041 #endif /* EFFECTVEHICLE_BASE_H */