null.cpp

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "../stdafx.h"
00013 #include "null.hpp"
00014 
00015 static FBlitter_Null iFBlitter_Null;
00016 
00017 Sprite *Blitter_Null::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
00018 {
00019   Sprite *dest_sprite;
00020   dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite));
00021 
00022   dest_sprite->height = sprite->height;
00023   dest_sprite->width  = sprite->width;
00024   dest_sprite->x_offs = sprite->x_offs;
00025   dest_sprite->y_offs = sprite->y_offs;
00026 
00027   return dest_sprite;
00028 }

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